A common situation when creating digital products is that things start organized when the product is initially developed, but over years of maintenance, new features, and assorted updates the overall experience starts to feel disjointed. Styles are inconsistent and similar functionalities that could be consolidated are maintained separately which wastes time. Users also suffer because patterns of interactions vary from screen to screen creating an uncertainty of what is going to happen when they interact with the product.
Creating a Design System where styles, information, interaction patterns, and interface components are standardized in one place as a source of truth allows for the digital product to be master planned from a high level. Since code is reusable this also means it takes less effort to develop new features and those new features integrate more seamlessly into the overall product.
Design Systems are composed of multiple smaller systems that come together and feed off of each other.
Figma is the tool of choice for design systems because master styles and components can be created with instances duplicated off the master. This ensures consistency and allows the designer to update their designs globally by modifying the master components.
Figma is also cloud based so files are never lost and design teams can collaborate on the same files in real time. That means everyone uses, maintains, and updates the same design system.
Once the design system is properly set up in Figma screens can quickly be built by pulling from the Styles, Components, and Patterns. Developers now have a clear source of truth, and the product is structured to be consistent and more usable. Future features can be efficiently designed and built without the worry of having inconsistency and disorganization.
and Motion Design
Responsive Landing Page
and Motion Design